Another one of the types of Arena of Valor heroes is the warrior type. Arena of Valor Warrior Heroes can be compared to Tanks in a way since they are basically tanks with more damage and less defensive stats. Almost all Warriors are also considered assassins due to their generally high burst damage. Warriors can go into the jungle and sometimes to Mid lane depending on the enemy team composition. Warrior heroes in Arena of Valor also coordinate well with high crowd control champions that usually belong to the tank class, since when they gank a lane, they usually need some follow up stuns or knock-ups to really be able to completely dish out their entire damage kit onto the enemy. While sometimes lacking in crowd control, they will almost never lack in pure damage and that’s why they can be used for poke and burst damage against squishy targets on mid lane.
Wiro has a passive that prolongs or completely prevents his death. Once he is brought down to 0 hp, 60% of his HP is restored and he’s immobilized for a short period. This makes him a good initiator along with his kit and Ultimate Maelstorm.
Wonderwoman is an excellent initiator and a good 1v1 fighter also. Her ultimate can provide shields for her entire team and Lasso of Truth can be used to pinpoint an enemy from afar.
Arduin has good poke early on, however, he can barely stand a longer trade until he has his ultimate or at least his second ability that grants him shields. His Ultimate “Cull”, can unleash huge amounts of damage to groups.
Her core ability is her Spin that flings shurikens towards enemies dealing damage in the process and stunning them. Use normal attacks in between abilities to lower the cooldown of Spin using her passive.
With bonus armor and good single target damage from his Ultimate Deep Impact, Arthur focuses on 1v1 fights or focusing down 1 important enemy in a team fight.
A disruptive bruiser in team fights and a punisher in the lane, use her kit for short damage trades and build her according to enemy heroes. During her ultimate Dire Blow, she swings her sword dealing damage and makes her immune for a short time.
A good, high damage jungler that excels in focusing jungle objectives early on such as the Dragon. His ultimate Gore Lord allows him to escape practically any nasty situation by removing crowd control effects.
A fighter warrior who’s good at jumping from enemy to enemy with Red Stallion, dealing huge amounts of damage especially with a damage buff from his ultimate Conqueror.
A good early lane poker due to his first ability Cleave and his increased attack range with his Blade. His ultimate Shock bursts and crowd controls groups of enemies.
Swings his hammer and creates chaos all around. He’s good at initiating and his ultimate Walking Tall is good at dealing damage to groups of enemies.
Ryoma is a Ronin melee champion with ranged abilities. Using his weapon Naginata and his great mobility he’s good at focusing down important targets.
A warrior fighter who’s good against tanks due to his ultimate Wild Beast Fury dealing percent HP damage. His first ability is a gap closer and the rest of his kit focuses on dishing out as much damage as possible.
Basically a Kamikaze of a hero that is unstoppable due to his second ability that frees him from crowd control effects. He has two modes: Walking and Flying. He’ll switch to flying once he has enough built up energy.
Zanis is a hero that heavily benefits from early game advantages. His passive Dragoon grants him bonus attack damage based on how many enemies he’s killed.
Zephys has good sustain in battle due to his passive Unwavering Death that reduces damage taken for every 3% of HP he loses. His Ultimate Death knocks up enemies in an area while dealing physical damage.
A Panda with a deadly staff. He is a good initiator and his Ultimate Skyfall stuns and damages enemies in an area of effect.
Omen is a basic attack based champion that uses his blades to cut through single target enemies and unleash huge bursts of damage onto them, especially with his plasma blade during his Ultimate.
Rourke is a ranged warrior hero that can stun groups of enemies while dealing huge damage with his attacks. With his Ultimate Determination, he becomes determined to kill everyone so he becomes immune to crowd control effects and gains a shield.
Amily is a martial artist with both Physical and Magical damage that has great assassination potential due to her Passive. Her Ultimate Combo correlates to her passive and buffs her damage, health regeneration, and movement speed.
This Adventurer is a flexible fire-based hero that should definitely not be chased after for too long due to her 1st skill Wild Fire that leaves a deadly trail of fire around her. She’s great at focusing down single targets and executing them.
This Concludes our Arena of Valor Warriors guide, be sure to check out more useful guides on our “Game Guides” section!